Weekend Update
Oct. 22nd, 2007 11:23 amSaturday,
tamidon took
alyveritya to her work event, and then took her to the Head of the Charles, where her cousin was competing! Wahoo! I didn't see it, tho.
I took our younger to a friend's birthday party, and organized a few home things.
Rather than go out that evening to any of the several parties, I watched the Red Sox beat the Indians, handily, and force a seventh game.
Sunday, I took my younger to
shadesong's house, where she and two other girls made sugar skulls for Dia de los Muertos. Unfortunately, sugar skulls have to harden for twelve hours before they can be decorated. D'oh!
But the big event for the day was taking those three girls (ages 8, 10, and 12) to see Nightmare Before Christmas in 3-D! Oooooo!!! Unfortunately, the 3-D effects had a few things working against them: the nature of stop-action is many short shots, as a six minute shot can literally take a week of real-time to shoot, and if anything jostles the table during that week, the shot is ruined. As it takes our bespectacled eyes a brief moment to readjust to the depth planes after each cut-away, quite a few 3-D effects were smeared out by our eye/brain connections.
Fortunately, several 3-D effects worked extremely well anyway: both scenes of snowfall, Jack Skellington falling into Christmastown, Jack walking thru the trees, Sally swooning after adding Frog's Breath to the soup, and many others. Most effects were so subtle, I actually got used to the depth.
Unfortunately, reel changes were very poorly handled. When two reels are showing polarized data during the crossover, the effect is stroboscopic and very disorienting. The projectors should have known to cap the swapped-out reel as soon as the new reel started in order to minimize this.
But the movie is always magical, and everyone in the cinema was singing along with the songs (which could have been bad, I suppose, but it wasn't).
And then the Red Sox won the pennant!
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
I took our younger to a friend's birthday party, and organized a few home things.
Rather than go out that evening to any of the several parties, I watched the Red Sox beat the Indians, handily, and force a seventh game.
Sunday, I took my younger to
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
But the big event for the day was taking those three girls (ages 8, 10, and 12) to see Nightmare Before Christmas in 3-D! Oooooo!!! Unfortunately, the 3-D effects had a few things working against them: the nature of stop-action is many short shots, as a six minute shot can literally take a week of real-time to shoot, and if anything jostles the table during that week, the shot is ruined. As it takes our bespectacled eyes a brief moment to readjust to the depth planes after each cut-away, quite a few 3-D effects were smeared out by our eye/brain connections.
Fortunately, several 3-D effects worked extremely well anyway: both scenes of snowfall, Jack Skellington falling into Christmastown, Jack walking thru the trees, Sally swooning after adding Frog's Breath to the soup, and many others. Most effects were so subtle, I actually got used to the depth.
Unfortunately, reel changes were very poorly handled. When two reels are showing polarized data during the crossover, the effect is stroboscopic and very disorienting. The projectors should have known to cap the swapped-out reel as soon as the new reel started in order to minimize this.
But the movie is always magical, and everyone in the cinema was singing along with the songs (which could have been bad, I suppose, but it wasn't).
And then the Red Sox won the pennant!